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πŸ”— Pizza in North Korea

πŸ”— Korea πŸ”— Food and drink πŸ”— Korea/North Korea

North Korea has several restaurants serving pizza. Most people in the country cannot afford pizza, and it is mostly available for the elite. Pyongyang has five restaurants that serve pizza, including Pizza Restaurant on Kwangbok Street and Italy Pizza on Mirae Scientists Street. Kim Jong Il hired Italian chefs to train North Koreans in pizza making and introduced it to the country.

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πŸ”— Hofstede's Cultural Dimensions Theory

πŸ”— Psychology πŸ”— Sociology πŸ”— Media

Hofstede's cultural dimensions theory is a framework for cross-cultural psychology, developed by Geert Hofstede. It shows the effects of a society's culture on the values of its members, and how these values relate to behavior, using a structure derived from factor analysis.

Hofstede developed his original model as a result of using factor analysis to examine the results of a worldwide survey of employee values by IBM between 1967 and 1973. It has been refined since. The original theory proposed four dimensions along which cultural values could be analyzed: individualism-collectivism; uncertainty avoidance; power distance (strength of social hierarchy) and masculinity-femininity (task-orientation versus person-orientation). The Hofstede Cultural Dimensions factor analysis is based on extensive cultural preferences research conducted by Gert Jan Hofstede and his research teams. Hofstede based his research on national cultural preferences rather than individual cultural preferences. Hofstede included six key aspects of national culture country comparison scales, including: the power distance index (PDI), individualism vs. collectivism (IDV), motivation towards achievement and success (MAS, formerly masculinity versus femininity), uncertainty avoidance index (UAI), long term orientation versus short term normative orientation (LTO), and indulgence versus restraint (IVR). The PDI describes the degree to which authority is accepted and followed. The IDV measures the extent to which people look out for each other as a team or look out for themselves as an individual. MAS represents specific values that a society values. The UAI describes to what extent nations avoid the unknown. LTO expresses how societies either prioritize traditions or seek for the modern in their dealings with the present and the future. The IVR index is a comparison between a country's willingness to wait for long-term benefits by holding off on instant gratification, or preferences to no restraints on enjoying life at the present.

Independent research in Hong Kong led Hofstede to add a fifth dimension, long-term orientation, to cover aspects of values not discussed in the original paradigm. In 2010, Hofstede added a sixth dimension, indulgence versus self-restraint. Hofstede's work established a major research tradition in cross-cultural psychology and has also been drawn upon by researchers and consultants in many fields relating to international business and communication. The theory has been widely used in several fields as a paradigm for research, particularly in cross-cultural psychology, international management, and cross-cultural communication. It continues to be a major resource in cross-cultural fields.

πŸ”— Slide rule: One of the simplest forms of analog computer

πŸ”— Technology πŸ”— Computing πŸ”— Mathematics

A slide rule is a hand-operated mechanical calculator consisting of slidable rulers for evaluating mathematical operations such as multiplication, division, exponents, roots, logarithms, and trigonometry. It is one of the simplest analog computers.

Slide rules exist in a diverse range of styles and generally appear in a linear, circular or cylindrical form. Slide rules manufactured for specialized fields such as aviation or finance typically feature additional scales that aid in specialized calculations particular to those fields. The slide rule is closely related to nomograms used for application-specific computations. Though similar in name and appearance to a standard ruler, the slide rule is not meant to be used for measuring length or drawing straight lines. Nor is it designed for addition or subtraction, which is usually performed using other methods, like using an abacus. Maximum accuracy for standard linear slide rules is about three decimal significant digits, while scientific notation is used to keep track of the order of magnitude of results.

English mathematician and clergyman Reverend William Oughtred and others developed the slide rule in the 17th century based on the emerging work on logarithms by John Napier. It made calculations faster and less error-prone than evaluating on paper. Before the advent of the scientific pocket calculator, it was the most commonly used calculation tool in science and engineering. The slide rule's ease of use, ready availability, and low cost caused its use to continue to grow through the 1950s and 1960s, even as desktop electronic computers were gradually introduced. But after the handheld scientific calculator was introduced in 1972 and became inexpensive in the mid-1970s, slide rules became largely obsolete, so most suppliers departed the business.

In the United States, the slide rule is colloquially called a slipstick.

πŸ”— Microtome

πŸ”— Biology πŸ”— Neuroscience πŸ”— Physiology πŸ”— Science

A microtome (from the Greek mikros, meaning "small", and temnein, meaning "to cut") is a cutting tool used to produce extremely thin slices of material known as sections, with the process being termed microsectioning. Important in science, microtomes are used in microscopy for the preparation of samples for observation under transmitted light or electron radiation.

Microtomes use steel, glass or diamond blades depending upon the specimen being sliced and the desired thickness of the sections being cut. Steel blades are used to prepare histological sections of animal or plant tissues for light microscopy. Glass knives are used to slice sections for light microscopy and to slice very thin sections for electron microscopy. Industrial grade diamond knives are used to slice hard materials such as bone, teeth and tough plant matter for both light microscopy and for electron microscopy. Gem-quality diamond knives are also used for slicing thin sections for electron microscopy.

Microtomy is a method for the preparation of thin sections for materials such as bones, minerals and teeth, and an alternative to electropolishing and ion milling. Microtome sections can be made thin enough to section a human hair across its breadth, with section thickness between 50Β nm and 100Β ΞΌm.

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πŸ”— Lady Tasting Tea

πŸ”— Mathematics πŸ”— Statistics

In the design of experiments in statistics, the lady tasting tea is a randomized experiment devised by Ronald Fisher and reported in his book The Design of Experiments (1935). The experiment is the original exposition of Fisher's notion of a null hypothesis, which is "never proved or established, but is possibly disproved, in the course of experimentation".

The example is loosely based on an event in Fisher's life. The woman in question, phycologist Muriel Bristol, claimed to be able to tell whether the tea or the milk was added first to a cup. Her future husband, William Roach, suggested that Fisher give her eight cups, four of each variety, in random order. One could then ask what the probability was for her getting the specific number of cups she identified correct (in fact all eight), but just by chance.

Fisher's description is less than 10 pages in length and is notable for its simplicity and completeness regarding terminology, calculations and design of the experiment. The test used was Fisher's exact test.

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πŸ”— Sokoban

πŸ”— Video games

Sokoban (倉庫η•ͺ, Sōko-ban, lit. 'warehouse keeper') is a puzzle video game in which the player pushes boxes around in a warehouse, trying to get them to storage locations. The game was designed in 1981 by Hiroyuki Imabayashi, and first released in December 1982 for the PC-80, PC-88, and FM-7 computers.

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πŸ”— Protein Leverage Hypothesis

πŸ”— Medicine πŸ”— Health and fitness

The protein leverage hypothesis states that human beings will prioritize the consumption of protein in food over other dietary components, and will eat until protein needs have been met, regardless of energy content, thus leading to over-consumption of foodstuffs when their protein content is low.

This hypothesis has been put forward as a potential explanation of the obesity epidemic. Empirical tests have provided some evidence to confirm the hypothesis with one study suggesting that this could be a link between ultra-processed foods and the prevalence of obesity in the developed world.

In the 1980s, David Raubenheimer and Stephen Simpson, researchers now at the University of Sydney, began to study appetite and food intake in locusts. By studying responses to artificial diets with differing compositions of protein and carbohydrate, they developed the protein leverage hypothesis. Their experiments showed that those who aren't getting enough protein in their diet will continue to be hungry, even when their overall caloric intake is high. "Protein decoys", such as ultraprocessed savory foods that contain little protein (e.g., barbecue chips), are likely to be attractive and to result in overeating. The hormone FGF21, which is released from the liver, can drive savory-seeking behavior under conditions of low protein intake. However, extremely high protein diets can also have drawbacks. In 2020 Simpson and Raubenheimer published the popular science book Eat Like the Animals: What Nature Teaches Us about the Science of Healthy Eating, which details their experiments. For lifelong health they recommend eating a balanced diet with more fiber and fewer fats and carbohydrates rather than an extremely high protein diet.

In 1995, Australian researcher Susanna Holt developed the concept of satiety value, a measure of how much a given food is likely to satisfy the hunger of someone. High protein foods have been found to have high satiety values, though these are outmatched by potatoes and oats (which have a low glycemic index). Fruits rank similarly to high protein foods (likely due to their high level of dietary fibre).

πŸ”— Immovable Ladder

πŸ”— Religion πŸ”— Christianity πŸ”— Israel πŸ”— Palestine πŸ”— Christianity/Catholicism πŸ”— Christianity/Eastern Orthodoxy πŸ”— Christianity/Jesus πŸ”— Christianity/Oriental Orthodoxy

The Immovable Ladder is a wooden ladder leaning against the right window on the second tier of the facade of the Church of the Holy Sepulchre in the Old City of Jerusalem. The ladder rests on a ledge and is attached to a window owned by the Armenian Apostolic Church. The ladder is a symbol of inter-confessional disputes within Christianity. Its presence in its current location signifies the adherence to an agreement among six Christian denominations, who collectively own the church, not to move, repair, or alter anything in the church without the consent of all six denominations.

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πŸ”— Eazel, ex-Apple led Linux startup

πŸ”— Companies πŸ”— Technology πŸ”— Apple Inc. πŸ”— Computing πŸ”— Computing/Software πŸ”— Computing/Free and open-source software πŸ”— Linux

Eazel was an American software company operating from 1999 to 2001 in Palo Alto and then Mountain View, California. The company's flagship product is the Nautilus file manager for the GNOME desktop environment on Linux, which was immediately adopted and maintained by the free software movement. As the core of Eazel's business model, it is an early example of cloud storage services in the form of personal file storage, transparently and portably stored on the Internet. Renamed to Files, this application continues to be a centerpiece of some free Linux-based desktop environments.

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πŸ”— Four Stages of Competence

πŸ”— Psychology

In psychology, the four stages of competence, or the "conscious competence" learning model, relates to the psychological states involved in the process of progressing from incompetence to competence in a skill. People may have several skills, some unrelated to each other, and each skill will typically be at one of the stages at a given time. Many skills require practice to remain at a high level of competence.

The four stages suggest that individuals are initially unaware of how little they know, or unconscious of their incompetence. As they recognize their incompetence, they consciously acquire a skill, then consciously use it. Eventually, the skill can be utilized without it being consciously thought through: the individual is said to have then acquired unconscious competence.

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