Topic: computing (Page 25)
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π Delphi
Delphi is an event-driven programming language based on Object Pascal and an associated integrated development environment (IDE) for rapid application development of desktop, mobile, web, and console software, currently developed and maintained by Embarcadero Technologies.
Delphi's compilers generate native code for Microsoft Windows, macOS, iOS, Android and Linux (x64 only). Since 2016, there have been new releases of Delphi every six months, with new platforms being added approximately every second release.
Delphi includes a code editor, a visual designer, an integrated debugger, a source code control component, and support for third-party plugins. The code editor features Code Insight (code completion), Error Insight (real-time error-checking), and refactoring. The visual forms designer has traditionally used Visual Component Library (VCL) for native Windows development, but the FireMonkey (FMX) platform was later added for cross-platform development. Database support in Delphi is very strong. A Delphi project of a million lines of code can compile in a few seconds β one benchmark compiled 170,000 lines per second.
Delphi was originally developed by Borland as a rapid application development tool for Windows as the successor of Turbo Pascal. Delphi added full object-oriented programming to the existing language, and since then the language has grown to support generics and anonymous methods, and native Component Object Model (COM) support. In 2006, Borlandβs developer tools section was transferred from Borland to a wholly owned subsidiary known as CodeGear, which was sold to Embarcadero Technologies in 2008. In 2015, Embarcadero was purchased by Idera Software, but the Embarcadero mark was retained for the developer tools division.
Delphi and its C++ counterpart, C++Builder, are interoperable. They share many core components, notably the IDE, VCL, and much of the runtime library. In addition, they can be used jointly in a project. For example, C++Builder 6 and later can consume Delphi source code and C++ in one project, while packages compiled with C++Builder can be used from within Delphi. In 2007, the products were released jointly as RADΒ Studio, a shared host for Delphi and C++Builder, which can be purchased with either or both.
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- "Delphi" | 2020-02-02 | 45 Upvotes 24 Comments
π Modelica
Modelica is an object-oriented, declarative, multi-domain modeling language for component-oriented modeling of complex systems, e.g., systems containing mechanical, electrical, electronic, hydraulic, thermal, control, electric power or process-oriented subcomponents. The free Modelica language is developed by the non-profit Modelica Association. The Modelica Association also develops the free Modelica Standard Library that contains about 1360 generic model components and 1280 functions in various domains, as of version 3.2.1.
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- "Modelica" | 2017-12-27 | 57 Upvotes 12 Comments
π Program slicing
In computer programming, program slicing is the computation of the set of program statements, the program slice, that may affect the values at some point of interest, referred to as a slicing criterion. Program slicing can be used in debugging to locate source of errors more easily. Other applications of slicing include software maintenance, optimization, program analysis, and information flow control.
Slicing techniques have been seeing a rapid development since the original definition by Mark Weiser. At first, slicing was only static, i.e., applied on the source code with no other information than the source code. Bogdan Korel and Janusz Laski introduced dynamic slicing, which works on a specific execution of the program (for a given execution trace). Other forms of slicing exist, for instance path slicing.
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- "Program slicing" | 2017-12-25 | 59 Upvotes 10 Comments
π BΓ©lΓ‘dy's Anomaly
In computer storage, BΓ©lΓ‘dy's anomaly is the phenomenon in which increasing the number of page frames results in an increase in the number of page faults for certain memory access patterns. This phenomenon is commonly experienced when using the first-in first-out (FIFO) page replacement algorithm. In FIFO, the page fault may or may not increase as the page frames increase, but in Optimal and stack-based algorithms like LRU, as the page frames increase the page fault decreases. LΓ‘szlΓ³ BΓ©lΓ‘dy demonstrated this in 1969.
In common computer memory management, information is loaded in specific-sized chunks. Each chunk is referred to as a page. Main memory can hold only a limited number of pages at a time. It requires a frame for each page it can load. A page fault occurs when a page is not found, and might need to be loaded from disk into memory.
When a page fault occurs and all frames are in use, one must be cleared to make room for the new page. A simple algorithm is FIFO: whichever page has been in the frames the longest is the one that is cleared. Until BΓ©lΓ‘dy's anomaly was demonstrated, it was believed that an increase in the number of page frames would always result in the same number of or fewer page faults.
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- "BΓ©lΓ‘dy's Anomaly" | 2021-01-14 | 66 Upvotes 3 Comments
π Phreaking
Phreaking is a slang term coined to describe the activity of a culture of people who study, experiment with, or explore telecommunication systems, such as equipment and systems connected to public telephone networks. The term phreak is a sensational spelling of the word freak with the ph- from phone, and may also refer to the use of various audio frequencies to manipulate a phone system. Phreak, phreaker, or phone phreak are names used for and by individuals who participate in phreaking.
The term first referred to groups who had reverse engineered the system of tones used to route long-distance calls. By re-creating these tones, phreaks could switch calls from the phone handset, allowing free calls to be made around the world. To ease the creation of these tones, electronic tone generators known as blue boxes became a staple of the phreaker community. This community included future Apple Inc. cofounders Steve Jobs and Steve Wozniak.
The blue box era came to an end with the ever-increasing use of computerized phone systems which allowed telecommunication companies to discontinue the use of in-band signaling for call routing purposes. Instead, dialing information was sent on a separate channel which was inaccessible to the telecom customer. By the 1980s, most of the public switched telephone network (PSTN) in the US and Western Europe had adopted the SS7 system which uses out-of-band signaling for call control (and which is still in use to this day). Phreaking has since become closely linked with computer hacking.
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- "Phreaking" | 2024-04-29 | 39 Upvotes 29 Comments
π Harvard Mark I
The IBM Automatic Sequence Controlled Calculator (ASCC), called Mark I by Harvard Universityβs staff, was a general purpose electromechanical computer that was used in the war effort during the last part of World War II.
One of the first programs to run on the Mark I was initiated on 29 March 1944 by John von Neumann. At that time, von Neumann was working on the Manhattan Project, and needed to determine whether implosion was a viable choice to detonate the atomic bomb that would be used a year later. The Mark I also computed and printed mathematical tables, which had been the initial goal of British inventor Charles Babbage for his "analytical engine".
The Mark I was disassembled in 1959, but portions of it are displayed in the Science Center as part of the Harvard Collection of Historical Scientific Instruments. Other sections of the original machine were transferred to IBM and the Smithsonian Institution.
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- "Harvard Mark I" | 2019-08-07 | 44 Upvotes 23 Comments
π N8VEM β Homebrew Computing Project
N8VEM was a homebrew computing project. It featured a variety of free and open hardware and software. N8VEM builders made their own homebrew computer systems for themselves and shared their experiences with other homebrew computer hobbyists. N8VEM homebrew computer components are made in the style of vintage computers of the mid to late 1970s and early 1980s using a mix of classic and modern technologies. They are designed with ease of amateur assembly in mind.
In November 2015 the N8VEM project was ended by its creator Andrew Lynch and the community reconvened under the new name of Retrobrew Computers.
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- "N8VEM β Homebrew Computing Project" | 2015-08-30 | 52 Upvotes 15 Comments
π WarGames was released today 40 years ago
WarGames is a 1983 American science fiction techno-thriller film written by Lawrence Lasker and Walter F. Parkes and directed by John Badham. The film, which stars Matthew Broderick, Dabney Coleman, John Wood, and Ally Sheedy, follows David Lightman (Broderick), a young hacker who unwittingly accesses a United States military supercomputer programmed to simulate, predict and execute nuclear war against the Soviet Union.
WarGames was a critical and commercial success, grossing $125Β million worldwide against a $12Β million budget. The film was nominated for three Academy Awards.
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- "WarGames was released today 40 years ago" | 2023-06-03 | 53 Upvotes 14 Comments
π Everything Is a File
"Everything is a file" is an idea that Unix, and its derivatives, handle input/output to and from resources such as documents, hard-drives, modems, keyboards, printers and even some inter-process and network communications as simple streams of bytes exposed through the filesystem name space. Exceptions include semaphores, processes and threads.
The advantage of this approach is that the same set of tools, utilities and APIs can be used on a wide range of resources and a number of file types. When a file is opened, a file descriptor is created, using the file path as an addressing system. The file descriptor is then a byte stream I/O interface on which file operations are performed. File descriptors are also created for objects such as anonymous pipes and network sockets - and therefore a more accurate description of this feature is Everything is a file descriptor.
Additionally, a range of pseudo and virtual filesystems exists which exposes internal kernel data, such as information about processes, to user space in a hierarchical file-like structure. These are mounted into the single file hierarchy.
An example of this purely virtual filesystem is under /proc that exposes many system properties as files. All of these files, in the broader sense of the word, have standard Unix file attributes such as an owner and access permissions, and can be queried by the same classic Unix tools and filters. However, this is not universally considered a fast or portable approach. Some operating systems do not mount /proc by default due to security or speed concerns, relying on system calls instead. It is, though, used heavily by Linux shell utilities, such as procps ps implementation and the widely installed on embedded systems BusyBox. Android Toolbox program depend on it as well.
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- "Everything Is a File" | 2024-01-24 | 44 Upvotes 23 Comments
π The Illiac IV Computer
The ILLIAC IV was the first massively parallel computer. The system was originally designed to have 256 64-bit floating point units (FPUs) and four central processing units (CPUs) able to process 1 billion operations per second. Due to budget constraints, only a single "quadrant" with 64 FPUs and a single CPU was built. Since the FPUs all had to process the same instruction β ADD
, SUB
etc. β in modern terminology the design would be considered to be single instruction, multiple data, or SIMD.
The concept of building a computer using an array of processors came to Daniel Slotnick while working as a programmer on the IAS machine in 1952. A formal design did not start until 1960, when Slotnick was working at Westinghouse Electric and arranged development funding under a US Air Force contract. When that funding ended in 1964, Slotnick moved to the University of Illinois and joined the Illinois Automatic Computer (ILLIAC) team. With funding from Advanced Research Projects Agency (ARPA), they began the design of a newer concept with 256 64-bit processors instead of the original concept with 1,024 1-bit processors.
While the machine was being built at Burroughs, the university began building a new facility to house it. Political tension over the funding from the US Department of Defense led to the ARPA and the University fearing for the machine's safety. When the first 64-processor quadrant of the machine was completed in 1972, it was sent to the NASA Ames Research Center in California. After three years of thorough modification to fix various flaws, ILLIAC IV was connected to the ARPANet for distributed use in November 1975, becoming the first network-available supercomputer, beating the Cray-1 by nearly 12 months.
Running at half its design speed, the one-quadrant ILLIAC IV delivered 50Β MFLOP peak, making it the fastest computer in the world at that time. It is also credited with being the first large computer to use solid-state memory, as well as the most complex computer built to date, with over 1 million gates. Generally considered a failure due to massive budget overruns, the design was instrumental in the development of new techniques and systems for programming parallel systems. In the 1980s, several machines based on ILLIAC IV concepts were successfully delivered.
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- "The Illiac IV Computer" | 2020-06-04 | 56 Upvotes 10 Comments