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🔗 Vega program

🔗 Soviet Union 🔗 Spaceflight 🔗 Solar System

The Vega program (Cyrillic: ВеГа) was a series of Venus missions that also took advantage of the appearance of comet 1P/Halley in 1986. Vega 1 and Vega 2 were uncrewed spacecraft launched in a cooperative effort among the Soviet Union (who also provided the spacecraft and launch vehicle) and Austria, Bulgaria, France, Hungary, the German Democratic Republic, Poland, Czechoslovakia, and the Federal Republic of Germany in December 1984. They had a two-part mission to investigate Venus and also flyby Halley's Comet.

The flyby of Halley's Comet had been a late mission change in the Venera program following on from the cancellation of the American Halley mission in 1981. A later Venera mission was canceled and the Venus part of the Vega 1 mission was reduced. Because of this, the craft was designated VeGa, a contraction of Venera and Gallei (Венера and Галлея respectively, the Russian words for "Venus" and "Halley"). The spacecraft design was based on the previous Venera 9 and Venera 10 missions.

The two spacecraft were launched on 15 and 21 December 1984, respectively. With their redesignated dual missions, the Vega probes became part of the Halley Armada, a group of space probes that studied Halley's Comet during its 1985/1986 perihelion.

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🔗 Turtles All the Way Down

🔗 Philosophy 🔗 Philosophy/Philosophy of religion

"Turtles all the way down" is an expression of the problem of infinite regress. The saying alludes to the mythological idea of a World Turtle that supports the earth on its back. It suggests that this turtle rests on the back of an even larger turtle, which itself is part of a column of increasingly large world turtles that continues indefinitely (i.e., "turtles all the way down").

The exact origin of the phrase is uncertain. In the form "rocks all the way down", the saying appears as early as 1838. References to the saying's mythological antecedents, the World Turtle and its counterpart the World Elephant, were made by a number of authors in the 17th and 18th centuries. This mythology is frequently assumed to have originated in ancient India and other Hinduist beliefs.

The expression has been used to illustrate problems such as the regress argument in epistemology.

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🔗 Interactive EasyFlow

Interactive EasyFlow was one of the first diagramming and flow charting software packages available for personal computers. This product was the flagship software produced by HavenTree Software Limited, of Kingston, Ontario Canada. HavenTree software, formed in 1981, offered predecessor non-interactive products "EasyFlow" (1983) and "EasyFlow-Plus" (1984). Interactive EasyFlow - so named to distinguish it from the preceding products - was offered from 1985 until the early 1990s, when the company dropped the "Interactive" adjective in favour of simply "HavenTree EasyFlow". It offered the software for sale until it filed for protection under Canada's Bankruptcy and Insolvency Act in April 1996. The assets of the company were purchased by SPSS Inc. in 1998.

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🔗 Holodomor

🔗 Human rights 🔗 Soviet Union 🔗 Crime 🔗 Death 🔗 Philosophy 🔗 Discrimination 🔗 Philosophy/Ethics 🔗 Soviet Union/history of Russia 🔗 Soviet Union/Russia 🔗 Ukraine 🔗 Ethnic groups

The Holodomor (Ukrainian: Голодомо́р; Голодомо́р в Украї́ні; derived from морити голодом, "to kill by starvation") was a man-made famine in Soviet Ukraine in 1932 and 1933 that killed millions of Ukrainians. It is also known as the Terror-Famine and Famine-Genocide in Ukraine, and sometimes referred to as the Great Famine or the Ukrainian Genocide of 1932–33. It was part of the wider Soviet famine of 1932–33, which affected the major grain-producing areas of the country. During the Holodomor, millions of inhabitants of Ukraine, the majority of whom were ethnic Ukrainians, died of starvation in a peacetime catastrophe unprecedented in the history of Ukraine. Since 2006, the Holodomor has been recognized by Ukraine and 15 other countries as a genocide of the Ukrainian people carried out by the Soviet government.

Early estimates of the death toll by scholars and government officials varied greatly. According to higher estimates, up to 12 million ethnic Ukrainians were said to have perished as a result of the famine. A U.N. joint statement signed by 25 countries in 2003 declared that 7–10 million perished. Research has since narrowed the estimates to between 3.3 and 7.5 million. According to the findings of the Court of Appeal of Kiev in 2010, the demographic losses due to the famine amounted to 10 million, with 3.9 million direct famine deaths, and a further 6.1 million birth deficits.

The term Holodomor emphasises the famine's man-made and intentional aspects, such as rejection of outside aid, confiscation of all household foodstuffs, and restriction of population movement. Whether the Holodomor was genocide is still the subject of academic debate, as are the causes of the famine and intentionality of the deaths. Some scholars believe that the famine was planned by Joseph Stalin to eliminate a Ukrainian independence movement. The loss of life has been compared to that of the Holocaust. However, some historians dispute its characterization as a genocide.

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🔗 Xz

🔗 Environment

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  • "Xz" | 2010-06-24 | 232 Upvotes 64 Comments

🔗 5BX

🔗 Military history 🔗 Military history/North American military history 🔗 Military history/Canadian military history

The Royal Canadian Air Force Exercise Plans are two exercise plans developed for the Royal Canadian Air Force (RCAF) by Dr. Bill Orban in the late 1950s, first published in 1961. The 5BX plan (Five Basic Exercises) was developed for men; a corresponding program was developed for women under the name XBX (Ten Basic Exercises) and the two plans were subsequently published together as one book. The popularity of the programs in many countries around the world helped to launch modern fitness culture.

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  • "5BX" | 2010-06-20 | 77 Upvotes 32 Comments

🔗 The oldest, continuously running, independent business in the world?

🔗 Companies 🔗 History 🔗 Architecture 🔗 Buddhism 🔗 Japan 🔗 Japan/History 🔗 Japan/Business and economy

Kongō Gumi Co., Ltd. (株式会社金剛組, Kabushiki Gaisha Kongō Gumi) is a Japanese construction company which was the world's oldest continuously ongoing independent company, operating for over 1,400 years. In January 2006, it became a subsidiary of Takamatsu.

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🔗 The quick brown fox jumps over the lazy dog

🔗 Typography

"The quick brown fox jumps over the lazy dog" is an English-language pangram—a sentence that contains all of the letters of the alphabet. It is commonly used for touch-typing practice, testing typewriters and computer keyboards, displaying examples of fonts, and other applications involving text where the use of all letters in the alphabet is desired. Owing to its brevity and coherence, it has become widely known.

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🔗 Nim Game

🔗 Games

Nim is a mathematical game of strategy in which two players take turns removing (or "nimming") objects from distinct heaps or piles. On each turn, a player must remove at least one object, and may remove any number of objects provided they all come from the same heap or pile. Depending on the version being played, the goal of the game is either to avoid taking the last object, or to take the last object.

Variants of Nim have been played since ancient times. The game is said to have originated in China—it closely resembles the Chinese game of 捡石子 jiǎn-shízi, or "picking stones"—but the origin is uncertain; the earliest European references to Nim are from the beginning of the 16th century. Its current name was coined by Charles L. Bouton of Harvard University, who also developed the complete theory of the game in 1901, but the origins of the name were never fully explained.

Nim is typically played as a misère game, in which the player to take the last object loses. Nim can also be played as a normal play game, where the player taking the last object wins. This is called normal play because the last move is a winning move in most games, even though it is not the normal way that Nim is played. In either normal play or a misère game, when the number of heaps with at least two objects is exactly equal to one, the next player who takes next can easily win. If this removes either all or all but one objects from the heap that has two or more, then no heaps will have more than one object, so the players are forced to alternate removing exactly one object until the game ends. If the player leaves an even number of non-zero heaps (as the player would do in normal play), the player takes last; if the player leaves an odd number of heaps (as the player would do in misère play), then the other player takes last.

Normal play Nim (or more precisely the system of nimbers) is fundamental to the Sprague–Grundy theorem, which essentially says that in normal play every impartial game is equivalent to a Nim heap that yields the same outcome when played in parallel with other normal play impartial games (see disjunctive sum).

While all normal play impartial games can be assigned a Nim value, that is not the case under the misère convention. Only tame games can be played using the same strategy as misère Nim.

Nim is a special case of a poset game where the poset consists of disjoint chains (the heaps).

The evolution graph of the game of Nim with three heaps is the same as three branches of the evolution graph of the Ulam-Warburton automaton.

At the 1940 New York World's Fair Westinghouse displayed a machine, the Nimatron, that played Nim. From May 11, 1940 to October 27, 1940 only a few people were able to beat the machine in that six week period; if they did they were presented with a coin that said Nim Champ. It was also one of the first ever electronic computerized games. Ferranti built a Nim playing computer which was displayed at the Festival of Britain in 1951. In 1952 Herbert Koppel, Eugene Grant and Howard Bailer, engineers from the W. L. Maxon Corporation, developed a machine weighing 23 kilograms (50 lb) which played Nim against a human opponent and regularly won. A Nim Playing Machine has been described made from TinkerToy.

The game of Nim was the subject of Martin Gardner's February 1958 Mathematical Games column in Scientific American. A version of Nim is played—and has symbolic importance—in the French New Wave film Last Year at Marienbad (1961).

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🔗 List of unsolved problems in physics

🔗 Physics 🔗 Philosophy 🔗 Skepticism 🔗 History of Science 🔗 Science

Some of the major unsolved problems in physics are theoretical, meaning that existing theories seem incapable of explaining a certain observed phenomenon or experimental result. The others are experimental, meaning that there is a difficulty in creating an experiment to test a proposed theory or investigate a phenomenon in greater detail.

There are still some deficiencies in the Standard Model of physics, such as the origin of mass, the strong CP problem, neutrino mass, matter–antimatter asymmetry, and the nature of dark matter and dark energy. Another problem lies within the mathematical framework of the Standard Model itself—the Standard Model is inconsistent with that of general relativity, to the point that one or both theories break down under certain conditions (for example within known spacetime singularities like the Big Bang and the centers of black holes beyond the event horizon).

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