Popular Articles (Page 12)

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πŸ”— In-flight surgery with a coat-hanger and silverware

πŸ”— Biography

William Angus Wallace (born 31 October 1948) is a Scottish orthopaedic surgeon. He is Professor of Orthopaedic and Accident Surgery at the Faculty of Medicine & Health Sciences of the University of Nottingham. He came to widespread public notice for a life-saving surgery he performed using improvised equipment on a British Airways flight in 1995, and for treating Wayne Rooney before the 2006 FIFA World Cup.

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πŸ”— Senet: board game from predynastic and ancient Egypt

πŸ”— Ancient Egypt πŸ”— Board and table games

Senet (or senat) is a board game from ancient Egypt, whose original rules are the subject of conjecture. The oldest hieroglyph resembling a senet game dates to around 3100 BC. The full name of the game in Egyptian is thought to have been zn.t n.t αΈ₯ˁb, meaning the "game of passing".

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πŸ”— Simulacra and Simulation

πŸ”— Philosophy πŸ”— Philosophy/Philosophical literature πŸ”— Books

Simulacra and Simulation (French: Simulacres et Simulation) is a 1981 philosophical treatise by Jean Baudrillard, in which the author seeks to examine the relationships between reality, symbols, and society, in particular the significations and symbolism of culture and media involved in constructing an understanding of shared existence.

Simulacra are copies that depict things that either had no original, or that no longer have an original. Simulation is the imitation of the operation of a real-world process or system over time.

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πŸ”— Isambard Kingdom Brunel

πŸ”— Biography πŸ”— London πŸ”— Trains πŸ”— Civil engineering πŸ”— Ships πŸ”— River Thames πŸ”— Wiltshire πŸ”— Hampshire πŸ”— Bristol πŸ”— Trains/UK Railways

Isambard Kingdom Brunel (; 9 April 1806 – 15 September 1859) was a British civil engineer who is considered "one of the most ingenious and prolific figures in engineering history", "one of the 19th-century engineering giants", and "one of the greatest figures of the Industrial Revolution, [who] changed the face of the English landscape with his groundbreaking designs and ingenious constructions". Brunel built dockyards, the Great Western Railway (GWR), a series of steamships including the first propeller-driven transatlantic steamship, and numerous important bridges and tunnels. His designs revolutionised public transport and modern engineering.

Though Brunel's projects were not always successful, they often contained innovative solutions to long-standing engineering problems. During his career, Brunel achieved many engineering firsts, including assisting in the building of the first tunnel under a navigable river and the development of SSΒ Great Britain, the first propeller-driven, ocean-going, iron ship, which, when launched in 1843, was the largest ship ever built.

On the GWR, Brunel set standards for a well-built railway, using careful surveys to minimise gradients and curves. This necessitated expensive construction techniques, new bridges, new viaducts, and the two-mile (3.2Β km) long Box Tunnel. One controversial feature was the wide gauge, a "broad gauge" of 7Β ftΒ 1⁄4Β in (2,140Β mm), instead of what was later to be known as "standard gauge" of 4Β ftΒ 8Β 1⁄2Β in (1,435Β mm). He astonished Britain by proposing to extend the GWR westward to North America by building steam-powered, iron-hulled ships. He designed and built three ships that revolutionised naval engineering: the SSΒ Great Western (1838), the SSΒ Great Britain (1843), and the SSΒ Great Eastern (1859).

In 2002, Brunel was placed second in a BBC public poll to determine the "100 Greatest Britons". In 2006, the bicentenary of his birth, a major programme of events celebrated his life and work under the name Brunel 200.

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πŸ”— List of unsolved problems in physics

πŸ”— Physics πŸ”— Philosophy πŸ”— Skepticism πŸ”— History of Science πŸ”— Science

Some of the major unsolved problems in physics are theoretical, meaning that existing theories seem incapable of explaining a certain observed phenomenon or experimental result. The others are experimental, meaning that there is a difficulty in creating an experiment to test a proposed theory or investigate a phenomenon in greater detail.

There are still some deficiencies in the Standard Model of physics, such as the origin of mass, the strong CP problem, neutrino mass, matter–antimatter asymmetry, and the nature of dark matter and dark energy. Another problem lies within the mathematical framework of the Standard Model itselfβ€”the Standard Model is inconsistent with that of general relativity, to the point that one or both theories break down under certain conditions (for example within known spacetime singularities like the Big Bang and the centers of black holes beyond the event horizon).

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πŸ”— Burned house horizon

πŸ”— History πŸ”— Europe πŸ”— Ukraine πŸ”— Archaeology πŸ”— Romania πŸ”— Moldova

In the archaeology of Neolithic Europe, the burned house horizon is the geographical extent of the phenomenon of presumably intentionally burned settlements.

This was a widespread and long-lasting tradition in what is now Southeastern and Eastern Europe, lasting from as early as 6500 BCE (the beginning of the Neolithic) to as late as 2000 BCE (the end of the Chalcolithic and the beginning of the Bronze Age). A notable representative of this tradition is the Cucuteni-Trypillian culture, which was centered on the burned-house horizon both geographically and temporally.

There is still a discussion in the study of Neolithic and Eneolithic Europe whether the majority of burned houses were intentionally set alight or not.

Although there is still debate about the why house burning was practiced, the evidence seems to indicate that it was highly unlikely to have been accidental. There is also debate about why this would have been done deliberately and regularly, since these burnings could destroy the entire settlement. However, in recent years, the consensus has begun to gel around the "domicide" theory supported by Tringham, Stevanovic and others.

Cucuteni-Trypillian settlements were completely burned every 75–80 years, leaving behind successive layers consisting mostly of large amounts of rubble from the collapsed wattle-and-daub walls. This rubble was mostly ceramic material that had been created as the raw clay used in the daub of the walls became vitrified from the intense heat that would have turned it a bright orange color during the conflagration that destroyed the buildings, much the same way that raw clay objects are turned into ceramic products during the firing process in a kiln. Moreover, the sheer amount of fired-clay rubble found within every house of a settlement indicates that a fire of enormous intensity would have raged through the entire community to have created the volume of material found.

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πŸ”— Arcosanti

πŸ”— United States πŸ”— Architecture πŸ”— Urban studies and planning πŸ”— United States/Arizona

Arcosanti is a projected experimental town with a molten bronze bell casting business in Yavapai County, central Arizona, 70Β mi (110Β km) north of Phoenix, at an elevation of 3,732 feet (1,130 meters). Its arcology concept was posited by the Italian-American architect, Paolo Soleri (1919–2013). He began construction in 1970, to demonstrate how urban conditions could be improved while minimizing the destructive impact on the earth. He taught and influenced generations of architects and urban designers who studied and worked with him there to build the proposed "town".

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πŸ”— Wikipedia's robots.txt

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πŸ”— Magic Roundabout (Swindon)

πŸ”— Highways πŸ”— Road transport πŸ”— Wiltshire πŸ”— Highways/United Kingdom Roads

The Magic Roundabout in Swindon, England, is a ring junction constructed in 1972 consisting of five mini-roundabouts arranged in a circle around a sixth, central circle. Located near the County Ground, home of Swindon Town F.C., its name comes from the popular children's television series The Magic Roundabout. In 2009 it was voted the fourth scariest junction in Britain.

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πŸ”— Transputer

πŸ”— Computing πŸ”— Computing/Computer hardware

The transputer is a series of pioneering microprocessors from the 1980s, featuring integrated memory and serial communication links, intended for parallel computing. They were designed and produced by Inmos, a semiconductor company based in Bristol, United Kingdom.

For some time in the late 1980s, many considered the transputer to be the next great design for the future of computing. While Inmos and the transputer did not achieve this expectation, the transputer architecture was highly influential in provoking new ideas in computer architecture, several of which have re-emerged in different forms in modern systems.

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