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๐Ÿ”— The staff ate it later

๐Ÿ”— Television ๐Ÿ”— Food and drink ๐Ÿ”— Japan

"The staff ate it later" (Japanese: ใ“ใฎๅพŒใ€ใ‚นใ‚ฟใƒƒใƒ•ใŒ็พŽๅ‘ณใ—ใใ„ใŸใ ใใพใ—ใŸ, Hepburn: Kono ato, sutaffu ga oishiku itadakimashita; More fully translated as the staff ate and enjoyed it later) is a caption shown on screen in a Japanese TV program to indicate that the food presented during the program was not thrown away after filming. Some have questioned the authenticity of displaying the caption.

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๐Ÿ”— Elite Overproduction

๐Ÿ”— Sociology

Elite overproduction is a concept developed by Peter Turchin, which describes the condition of a society which is producing too many potential elite-members relative to its ability to absorb them into the power structure. This, he hypothesizes, is a cause for social instability, as those left out of power feel aggrieved by their relatively low socioeconomic status.

Turchin said that this situation explained social disturbances during the late Roman empire and the French Wars of Religion, and predicted in 2010 that this situation would cause social unrest in the United States of America during the 2020s. According to Turchin and Jack Goldstone, periods of political instability have throughout human history been due to the purely self-interested behavior of the elite. When the economy faced a surge in the workforce, which exerted a downward pressure on wages, the elite generally kept much of the wealth generated to themselves, resisting taxation and income redistribution. In the face of intensifying competition, they also sought to restrict the window of opportunity, to preserve their power and status for their descendants. These actions exacerbated inequality, a key driver of sociopolitical turbulence due to the proneness of the relatively well-off to radicalism. Widespread progressive political beliefs among university graduates, for instance, can be due to widespread underemployment rather than from exposure to progressive ideas or experiences during their studies.

In the case of the United States, by the 2010s, it became clear that the cost of higher education has ballooned over the previous three to four decadesโ€”faster than inflation, in factโ€”thanks to growing demand. For this prediction, Turchin used current data and the structural-demographic theory, a mathematical model of how population changes affect the behavior of the state, the elite, and the commons, created by Jack Goldstone. Goldstone himself predicted using his model that in the twenty-first century, the United States would elect a national populist leader. Elite overproduction has been cited as a root cause of political tension in the U.S., as so many well-educated Millennials are either unemployed, underemployed, or otherwise not achieving the high status they expect. Even then, the nation continued to produce excess PhD holders before the COVID-19 pandemic hit, especially in the humanities and social sciences, for which employment prospects were dim. Moreover, according to projections by the U.S. Census Bureau, the share of people in their 20s continued to grow till the end of the 2010s, meaning the youth bulge would likely not fade away before the 2020s. As such the gap between the supply and demand in the labor market would likely not fall before then, and falling or stagnant wages generate sociopolitical stress.

In the United Kingdom, there was simply not enough working-class Britons disenchanted with the status quo to support the Brexit movement, which was also buoyed by many highly educated voters.

However, Turchin's model cannot foretell precisely how a crisis will unfold; it can only yield probabilities. Turchin likened this to the accumulation of deadwood in a forest over many years, paving the way for a cataclysmic forest fire later on. It is possible to predict a massive conflagration, but not what causes it.

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๐Ÿ”— Exploding Head Syndrome

๐Ÿ”— Medicine ๐Ÿ”— Physiology

Exploding head syndrome (EHS) is a condition in which a person experiences unreal noises that are loud and of short duration when falling asleep or waking up. The noise may be frightening, typically occurs only occasionally, and is not a serious health concern. People may also experience a flash of light. Pain is typically absent.

The cause is unknown. Potential explanations include ear problems, temporal lobe seizure, nerve dysfunction, or specific genetic changes. Potential risk factors include psychological stress. It is classified as a sleep disorder or headache disorder. People often go undiagnosed.

There is no high quality evidence to support treatment. Reassurance may be sufficient. Clomipramine and calcium channel blockers have been tried. While the frequency of the condition is not well studied, some have estimated that it occurs in about 10% of people. Females are reportedly more commonly affected. The condition was initially described at least as early as 1876. The current name came into use in 1988.

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๐Ÿ”— Conway's Law

๐Ÿ”— Computing ๐Ÿ”— Systems ๐Ÿ”— Computing/Software ๐Ÿ”— Computing/Computer science ๐Ÿ”— Systems/Systems engineering

Conway's law is an adage stating that organizations design systems that mirror their own communication structure. It is named after computer programmer Melvin Conway, who introduced the idea in 1967. His original wording was:

Any organization that designs a system (defined broadly) will produce a design whose structure is a copy of the organization's communication structure.

The law is based on the reasoning that in order for a software module to function, multiple authors must communicate frequently with each other. Therefore, the software interface structure of a system will reflect the social boundaries of the organization(s) that produced it, across which communication is more difficult. Conway's law was intended as a valid sociological observation, although sometimes it's used in a humorous context. It was dubbed Conway's law by participants at the 1968 National Symposium on Modular Programming.

In colloquial terms, it means software or automated systems end up "shaped like" the organizational structure they are designed in or designed for. Some interpretations of the law say this organizational pattern mirroring is a helpful feature of such systems, while other interpretations say it's merely a result of human nature or organizational bias.

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๐Ÿ”— Yoda conditions

๐Ÿ”— Computing ๐Ÿ”— Computing/Software ๐Ÿ”— Star Wars

In programming jargon, Yoda conditions (also called Yoda notation) is a programming style where the two parts of an expression are reversed from the typical order in a conditional statement. A Yoda condition places the constant portion of the expression on the left side of the conditional statement. The name for this programming style is derived from the Star Wars character named Yoda, who speaks English with a non-standard syntax.

Yoda conditions are part of the Symfony, and the WordPress coding standards.

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๐Ÿ”— PayPal Mafia

๐Ÿ”— California ๐Ÿ”— California/San Francisco Bay Area ๐Ÿ”— Internet

The "PayPal Mafia" is a group of former PayPal employees and founders who have since founded and developed additional technology companies such as Tesla Motors, LinkedIn, Palantir Technologies, SpaceX, YouTube, Yelp, and Yammer. Most of the members attended Stanford University or University of Illinois at Urbanaโ€“Champaign at some point in their studies.

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๐Ÿ”— Kardashev Scale

๐Ÿ”— Technology ๐Ÿ”— Environment ๐Ÿ”— Science Fiction ๐Ÿ”— Astronomy ๐Ÿ”— Transhumanism ๐Ÿ”— Futures studies ๐Ÿ”— Energy

The Kardashev scale is a method of measuring a civilization's level of technological advancement based on the amount of energy they are able to use. The measure was proposed by Soviet astronomer Nikolai Kardashev in 1964. The scale has three designated categories:

  • A Typeย I civilization, also called a planetary civilizationโ€”can use and store all of the energy available on its planet.
  • A Typeย II civilization, also called a stellar civilizationโ€”can use and control energy at the scale of its stellar system.
  • A Typeย III civilization, also called a galactic civilizationโ€”can control energy at the scale of its entire host galaxy.

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๐Ÿ”— Microsoft v MikeRoweSoft

๐Ÿ”— United States ๐Ÿ”— Internet ๐Ÿ”— Law ๐Ÿ”— Freedom of speech ๐Ÿ”— Microsoft

Microsoft v. MikeRoweSoft was a legal dispute between Microsoft and a Canadian Belmont High School student named Mike Rowe over the domain name "MikeRoweSoft.com". Microsoft argued that their trademark had been infringed because of the phonetic resemblance between "Microsoft" and "MikeRoweSoft".

The case received international press attention following Microsoft's perceived heavy-handed approach to a 12th grade student's part-time web design business and the subsequent support that Rowe received from the online community. A settlement was eventually reached, with Rowe granting ownership of the domain to Microsoft in exchange for an Xbox and additional compensation.

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๐Ÿ”— Loudness war

๐Ÿ”— Professional sound production

The loudness war (or loudness race) refers to the trend of increasing audio levels in recorded music, which reduces audio fidelity, and according to many critics, listener enjoyment. Increasing loudness was first reported as early as the 1940s, with respect to mastering practices for 7" singles. The maximum peak level of analog recordings such as these is limited by varying specifications of electronic equipment along the chain from source to listener, including vinyl and Compact Cassette players. The issue garnered renewed attention starting in the 1990s with the introduction of digital signal processing capable of producing further loudness increases.

With the advent of the Compact Disc (CD), music is encoded to a digital format with a clearly defined maximum peak amplitude. Once the maximum amplitude of a CD is reached, loudness can be increased still further through signal processing techniques such as dynamic range compression and equalization. Engineers can apply an increasingly high ratio of compression to a recording until it more frequently peaks at the maximum amplitude. In extreme cases, efforts to increase loudness can result in clipping and other audible distortion. Modern recordings that use extreme dynamic range compression and other measures to increase loudness therefore can sacrifice sound quality to loudness. The competitive escalation of loudness has led music fans and members of the musical press to refer to the affected albums as "victims of the loudness war."

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๐Ÿ”— I Can Eat Glass

๐Ÿ”— Internet culture

I Can Eat Glass was a linguistic project documented on the early Web by then-Harvard student Ethan Mollick. The objective was to provide speakers with translations of the phrase "I can eat glass, it does not hurt me" from a wide variety of languages; the phrase was chosen because of its unorthodox nature. Mollick's original page disappeared in or about June 2004.

As Mollick explained, visitors to a foreign country have "an irresistible urge" to say something in that language, and whatever they say usually marks them as tourists immediately. Saying "I can eat glass, it does not hurt me", however, ensures that the speaker "will be viewed as an insane native, and treated with dignity and respect".

The project grew to considerable size since web surfers were invited to submit translations. The phrase was translated into over 150 languages, including some that are fictional or invented, as well as into code from various computer languages. It became an Internet meme.

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