Topic: Computing/Software (Page 13)

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πŸ”— You ain't gonna need it

πŸ”— Computing πŸ”— Computing/Software

"You aren't gonna need it" (YAGNI) is a principle of extreme programming (XP) that states a programmer should not add functionality until deemed necessary. XP co-founder Ron Jeffries has written: "Always implement things when you actually need them, never when you just foresee that you need them." Other forms of the phrase include "You aren't going to need it" and "You ain't gonna need it".

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πŸ”— Download Valley

πŸ”— Internet πŸ”— Computing πŸ”— Marketing & Advertising πŸ”— Computing/Software πŸ”— Computing/Computer Security πŸ”— Israel

Download Valley is a cluster of software companies in Israel, producing and delivering adware to be installed alongside downloads of other software. The primary purpose is to monetize shareware and downloads. These software items are commonly browser toolbars, adware, browser hijackers, spyware, and malware. Another group of products are download managers, possibly designed to induce or trick the user to install adware, when downloading a piece of desired software or mobile app from a certain source.

Although the term references Silicon Valley, it does not refer to a specific valley or any geographical area. Many of the companies are located in Tel Aviv and the surrounding region. It has been used by Israeli media as well as in other reports related to IT business.

Download managers from Download Valley companies have been used by major download portals and software hosts, including Download.com by CNET, Softonic.com and SourceForge.

πŸ”— Unix philosophy

πŸ”— Computing πŸ”— Computing/Software πŸ”— Computing/Computer science πŸ”— Linux

The Unix philosophy, originated by Ken Thompson, is a set of cultural norms and philosophical approaches to minimalist, modular software development. It is based on the experience of leading developers of the Unix operating system. Early Unix developers were important in bringing the concepts of modularity and reusability into software engineering practice, spawning a "software tools" movement. Over time, the leading developers of Unix (and programs that ran on it) established a set of cultural norms for developing software; these norms became as important and influential as the technology of Unix itself; this has been termed the "Unix philosophy."

The Unix philosophy emphasizes building simple, short, clear, modular, and extensible code that can be easily maintained and repurposed by developers other than its creators. The Unix philosophy favors composability as opposed to monolithic design.

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πŸ”— Sony BMG Rootkit Scandal

πŸ”— Computing πŸ”— Crime πŸ”— Computer Security πŸ”— Computer Security/Computing πŸ”— Business πŸ”— Computing/Software

A scandal erupted in 2005 regarding Sony BMG's implementation of copy protection measures on about 22 million CDs. When inserted into a computer, the CDs installed one of two pieces of software that provided a form of digital rights management (DRM) by modifying the operating system to interfere with CD copying. Neither program could easily be uninstalled, and they created vulnerabilities that were exploited by unrelated malware. One of the programs would install and "phone home" with reports on the user's private listening habits, even if the user refused its end-user license agreement (EULA), while the other was not mentioned in the EULA at all. Both programs contained code from several pieces of copylefted free software in an apparent infringement of copyright, and configured the operating system to hide the software's existence, leading to both programs being classified as rootkits.

Sony BMG initially denied that the rootkits were harmful. It then released an uninstaller for one of the programs that merely made the program's files visible while also installing additional software that could not be easily removed, collected an email address from the user and introduced further security vulnerabilities.

Following public outcry, government investigations and class-action lawsuits in 2005 and 2006, Sony BMG partially addressed the scandal with consumer settlements, a recall of about 10% of the affected CDs and the suspension of CD copy-protection efforts in early 2007.

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πŸ”— Amiga Unix

πŸ”— Computing πŸ”— Computing/Software πŸ”— Computing/Amiga πŸ”— Project-independent assessment

Amiga Unix (informally known as Amix) is a discontinued full port of AT&T Unix System V Release 4 operating system developed by Commodore-Amiga, Inc. in 1990 for the Amiga computer family as an alternative to AmigaOS, which shipped by default. Bundled with the Amiga 3000UX, Commodore's Unix was one of the first ports of SVR4 to the 68k architecture. The Amiga A3000UX model even got the attention of Sun Microsystems, though ultimately nothing came of it.

Unlike Apple's A/UX, Amiga Unix contained no compatibility layer to allow AmigaOS applications to run under Unix. With few native applications available to take advantage of the Amiga's significant multimedia capabilities, it failed to find a niche in the quite-competitive Unix workstation market of the early 1990s. The A3000UX's price tag of $4,998 (equivalent to $9,382 in 2019) was also not very attractive compared to other Unix workstations at the time, such as the NeXTstation ($5,000 for a base system, with a full API and many times the number of applications available), the SGI Indigo (starting at $8,000), or the Personal DECstation 5000 Model 25 (starting at $5,000). Sun, HP, and IBM had similarly priced systems. The A3000UX's 68030 was noticeably underpowered compared to most of its RISC-based competitors.

Unlike typical commercial Unix distributions of the time, Amiga Unix included the source code to the vendor-specific enhancements and platform-dependent device drivers (essentially any part that wasn't owned by AT&T), allowing interested users to study or enhance those parts of the system. However this source code was subject to the same license terms as the binary part of the system – it was not free software. Amiga Unix also incorporated and depended upon many open source components, such as the GNU C Compiler and X Window System, and included their source code.

Like many other proprietary Unix variants with small market shares, Amiga Unix vanished into the mists of computer history when its vendor, Commodore, went out of business. Today, Unix-like operating systems such as Minix, NetBSD, and Linux are available for the Amiga platform.

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πŸ”— x86 Instruction Listings

πŸ”— Computing πŸ”— Computing/Computer hardware πŸ”— Computing/Software

The x86 instruction set refers to the set of instructions that x86-compatible microprocessors support. The instructions are usually part of an executable program, often stored as a computer file and executed on the processor.

The x86 instruction set has been extended several times, introducing wider registers and datatypes as well as new functionality.

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πŸ”— Computer

πŸ”— Technology πŸ”— Video games πŸ”— Computing πŸ”— Computer science πŸ”— Computing/Computer hardware πŸ”— Systems πŸ”— Computing/Software πŸ”— Engineering πŸ”— Home Living

A computer is a machine that can be instructed to carry out sequences of arithmetic or logical operations automatically via computer programming. Modern computers have the ability to follow generalized sets of operations, called programs. These programs enable computers to perform an extremely wide range of tasks. A "complete" computer including the hardware, the operating system (main software), and peripheral equipment required and used for "full" operation can be referred to as a computer system. This term may as well be used for a group of computers that are connected and work together, in particular a computer network or computer cluster.

Computers are used as control systems for a wide variety of industrial and consumer devices. This includes simple special purpose devices like microwave ovens and remote controls, factory devices such as industrial robots and computer-aided design, and also general purpose devices like personal computers and mobile devices such as smartphones. The Internet is run on computers and it connects hundreds of millions of other computers and their users.

Early computers were only conceived as calculating devices. Since ancient times, simple manual devices like the abacus aided people in doing calculations. Early in the Industrial Revolution, some mechanical devices were built to automate long tedious tasks, such as guiding patterns for looms. More sophisticated electrical machines did specialized analog calculations in the early 20th century. The first digital electronic calculating machines were developed during World War II. The first semiconductor transistors in the late 1940s were followed by the silicon-based MOSFET (MOS transistor) and monolithic integrated circuit (IC) chip technologies in the late 1950s, leading to the microprocessor and the microcomputer revolution in the 1970s. The speed, power and versatility of computers have been increasing dramatically ever since then, with MOS transistor counts increasing at a rapid pace (as predicted by Moore's law), leading to the Digital Revolution during the late 20th to early 21st centuries.

Conventionally, a modern computer consists of at least one processing element, typically a central processing unit (CPU) in the form of a metal-oxide-semiconductor (MOS) microprocessor, along with some type of computer memory, typically MOS semiconductor memory chips. The processing element carries out arithmetic and logical operations, and a sequencing and control unit can change the order of operations in response to stored information. Peripheral devices include input devices (keyboards, mice, joystick, etc.), output devices (monitor screens, printers, etc.), and input/output devices that perform both functions (e.g., the 2000s-era touchscreen). Peripheral devices allow information to be retrieved from an external source and they enable the result of operations to be saved and retrieved.

πŸ”— All editions of Encarta are being discontinued (read about it on Wikipedia)

πŸ”— Computing πŸ”— Computing/Software πŸ”— Microsoft πŸ”— Reference works

Microsoft Encarta was a digital multimedia encyclopedia published by Microsoft Corporation from 1993 to 2009. Originally sold on CD-ROM or DVD, it was also later available on the World Wide Web via an annual subscription – although later many articles could also be viewed free online with advertisements. By 2008, the complete English version, Encarta Premium, consisted of more than 62,000 articles, numerous photos and illustrations, music clips, videos, interactive content, timelines, maps, atlases and homework tools.

Microsoft published similar encyclopedias under the Encarta trademark in various languages, including German, French, Spanish, Dutch, Italian, Portuguese and Japanese. Localized versions contained contents licensed from national sources and more or less content than the full English version. For example, the Dutch version had content from the Dutch Winkler Prins encyclopedia.

In March 2009, Microsoft announced it was discontinuing both the Encarta disc and online versions. The MSN Encarta site was closed on October 31, 2009, in all countries except Japan, where it was closed on December 31, 2009. Microsoft continued to operate the Encarta online dictionary until 2011.

πŸ”— Beerware License: Best Open Source License Ever.

πŸ”— Computing πŸ”— Law πŸ”— Computing/Software πŸ”— Computing/Free and open-source software

Beerware is a somewhat tongue-in-cheek term for software released under a very relaxed license (beerware licensed software). It provides the end user with the right to use a particular program (or do anything else with the source code).

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πŸ”— Bitcoin Cryptocurrency

πŸ”— Internet πŸ”— Computing πŸ”— Computing/Computer hardware πŸ”— Finance & Investment πŸ”— Economics πŸ”— Law πŸ”— Computing/Software πŸ”— Computing/Free and open-source software πŸ”— Computing/Computer science πŸ”— Cryptography πŸ”— Cryptography/Computer science πŸ”— Numismatics πŸ”— Guild of Copy Editors πŸ”— Numismatics/Cryptocurrency πŸ”— Cryptocurrency πŸ”— Open πŸ”— Computing/Computer Security

Bitcoin (β‚Ώ) is a cryptocurrency. It is a decentralized digital currency without a central bank or single administrator that can be sent from user to user on the peer-to-peer bitcoin network without the need for intermediaries.

Transactions are verified by network nodes through cryptography and recorded in a public distributed ledger called a blockchain. Bitcoin was invented in 2008 by an unknown person or group of people using the name Satoshi Nakamoto and started in 2009 when its source code was released as open-source software. Bitcoins are created as a reward for a process known as mining. They can be exchanged for other currencies, products, and services. Research produced by University of Cambridge estimates that in 2017, there were 2.9 to 5.8 million unique users using a cryptocurrency wallet, most of them using bitcoin.

Bitcoin has been criticized for its use in illegal transactions, its high electricity consumption, price volatility, and thefts from exchanges. Some economists, including several Nobel laureates, have characterized it as a speculative bubble. Bitcoin has also been used as an investment, although several regulatory agencies have issued investor alerts about bitcoin.