Topic: Electronics (Page 2)

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πŸ”— Smith Chart

πŸ”— Electronics

The Smith chart, invented by Phillip H. Smith (1905–1987), and T. Mizuhashi, is a graphical calculator or nomogram designed for electrical and electronics engineers specializing in radio frequency (RF) engineering to assist in solving problems with transmission lines and matching circuits. The Smith chart can be used to simultaneously display multiple parameters including impedances, admittances, reflection coefficients, S n n {\displaystyle S_{nn}\,} scattering parameters, noise figure circles, constant gain contours and regions for unconditional stability, including mechanical vibrations analysis. The Smith chart is most frequently used at or within the unity radius region. However, the remainder is still mathematically relevant, being used, for example, in oscillator design and stability analysis. While the use of paper Smith charts for solving the complex mathematics involved in matching problems has been largely replaced by software based methods, the Smith charts display is still the preferred method of displaying how RF parameters behave at one or more frequencies, an alternative to using tabular information. Thus most RF circuit analysis software includes a Smith chart option for the display of results and all but the simplest impedance measuring instruments can display measured results on a Smith chart display.

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πŸ”— Phased Array

πŸ”— Technology πŸ”— Physics πŸ”— Telecommunications πŸ”— Radio πŸ”— Electronics πŸ”— Engineering

In antenna theory, a phased array usually means an electronically scanned array, a computer-controlled array of antennas which creates a beam of radio waves that can be electronically steered to point in different directions without moving the antennas. The general theory of an electromagnetic phased array also finds applications in ultrasonic and medical imaging application (phased array ultrasonics) and in optics optical phased array.

In a simple array antenna, the radio frequency current from the transmitter is fed to multiple individual antenna elements with the proper phase relationship so that the radio waves from the separate elements combine (superpose) to form beams, to increase power radiated in desired directions and suppress radiation in undesired directions. In a phased array, the power from the transmitter is fed to the radiating elements through devices called phase shifters, controlled by a computer system, which can alter the phase or signal delay electronically, thus steering the beam of radio waves to a different direction. Since the size of an antenna array must extend many wavelengths to achieve the high gain needed for narrow beamwidth, phased arrays are mainly practical at the high frequency end of the radio spectrum, in the UHF and microwave bands, in which the operating wavelengths are conveniently small.

Phased arrays were originally conceived for use in military radar systems, to steer a beam of radio waves quickly across the sky to detect planes and missiles. These systems are now widely used and have spread to civilian applications such as 5G MIMO for cell phones. The phased array principle is also used in acoustics, and phased arrays of acoustic transducers are used in medical ultrasound imaging scanners (phased array ultrasonics), oil and gas prospecting (reflection seismology), and military sonar systems.

The term "phased array" is also used to a lesser extent for unsteered array antennas in which the phase of the feed power and thus the radiation pattern of the antenna array is fixed. For example, AM broadcast radio antennas consisting of multiple mast radiators fed so as to create a specific radiation pattern are also called "phased arrays".

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πŸ”— Top 500 supercomputers by processor family

πŸ”— Technology πŸ”— Computing πŸ”— Electronics

A supercomputer is a computer with a high level of performance as compared to a general-purpose computer. The performance of a supercomputer is commonly measured in floating-point operations per second (FLOPS) instead of million instructions per second (MIPS). Since 2017, there are supercomputers which can perform over a hundred quadrillion FLOPS (petaFLOPS). Since November 2017, all of the world's fastest 500 supercomputers run Linux-based operating systems. Additional research is being conducted in China, the United States, the European Union, Taiwan and Japan to build faster, more powerful and technologically superior exascale supercomputers.

Supercomputers play an important role in the field of computational science, and are used for a wide range of computationally intensive tasks in various fields, including quantum mechanics, weather forecasting, climate research, oil and gas exploration, molecular modeling (computing the structures and properties of chemical compounds, biological macromolecules, polymers, and crystals), and physical simulations (such as simulations of the early moments of the universe, airplane and spacecraft aerodynamics, the detonation of nuclear weapons, and nuclear fusion). They have been essential in the field of cryptanalysis.

Supercomputers were introduced in the 1960s, and for several decades the fastest were made by Seymour Cray at Control Data Corporation (CDC), Cray Research and subsequent companies bearing his name or monogram. The first such machines were highly tuned conventional designs that ran faster than their more general-purpose contemporaries. Through the decade, increasing amounts of parallelism were added, with one to four processors being typical. From the 1970s, vector processors operating on large arrays of data came to dominate. A notable example is the highly successful Cray-1 of 1976. Vector computers remained the dominant design into the 1990s. From then until today, massively parallel supercomputers with tens of thousands of off-the-shelf processors became the norm.

The US has long been the leader in the supercomputer field, first through Cray's almost uninterrupted dominance of the field, and later through a variety of technology companies. Japan made major strides in the field in the 1980s and 90s, with China becoming increasingly active in the field. As of November 2018, the fastest supercomputer on the TOP500 supercomputer list is the Summit, in the United States, with a LINPACK benchmark score of 143.5Β PFLOPS, followed by, Sierra, by around 48.860Β PFLOPS. The US has five of the top 10 and China has two. In June 2018, all supercomputers on the list combined broke the 1 exaFLOPS mark.

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πŸ”— Charlieplexing

πŸ”— Computing πŸ”— Electronics πŸ”— Electrical engineering

Charlieplexing (also known as tristate multiplexing, reduced pin-count LED multiplexing, complementary LED drive and crossplexing) is a technique for accessing a large number of LEDs, switches, micro-capacitors or other I/O entities, using very few tri-state logic wires from a microcontroller, these entities being wired as discrete components, x/y arrays, or woven in a diagonally intersecting pattern to form diagonal arrays.

The method uses the tri-state logic capabilities of microcontrollers in order to gain efficiency over traditional multiplexing, each I/O pin being capable, when required, of rapidly changing between the three states, logical 1, logical 0, and high impedance.

This enables these I/O entities (LEDs, switches etc.) to be connected between any two microcontroller I/Os - e.g. with 4 I/Os, each I/O can pair with 3 other I/Os, resulting in 6 unique pairings (1/2, 1/3, 1/4, 2/3, 2/4, 3/4). Only 4 pairings are possible with standard x/y multiplexing (1/3, 1/4, 2/3, 2/4). Also, due to the microcontroller's ability to reverse the polarity of the 6 I/O pairs, the number of LEDS (or diodes) that are uniquely addressable, can be doubled to 12 - adding LEDS 2/1, 3/1, 4/1, 3/2, 4/2 and 4/3.

Although it is more efficient in its use of I/O, a small amount of address manipulation is required when trying to fit Charlieplexing into a standard x/y array.

Other issues that affect standard multiplexing but are exacerbated by Charlieplexing are:

  • consideration of current requirements and the forward voltages of the LEDs.
  • a requirement to cycle through the in-use LEDs rapidly so that the persistence of the human eye perceives the display to be lit as a whole. Multiplexing can generally be seen by a strobing effect and skewing if the eye's focal point is moved past the display rapidly.


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πŸ”— Pick-and-Place Machine

πŸ”— Robotics πŸ”— Electronics

Surface-mount technology (SMT) component placement systems, commonly called pick-and-place machines or P&Ps, are robotic machines which are used to place surface-mount devices (SMDs) onto a printed circuit board (PCB). They are used for high speed, high precision placing of a broad range of electronic components, like capacitors, resistors, integrated circuits onto the PCBs which are in turn used in computers, consumer electronics as well as industrial, medical, automotive, military and telecommunications equipment. Similar equipment exists for through-hole components. This type of equipment is sometimes also used to package microchips using the flip chip method.

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πŸ”— Magic Eye Tube

πŸ”— Electronics

A magic eye tube or tuning indicator, in technical literature called an electron-ray indicator tube, is a vacuum tube which gives a visual indication of the amplitude of an electronic signal, such as an audio output, radio-frequency signal strength, or other functions. The magic eye (also called a cat's eye, or tuning eye in North America) is a specific type of such a tube with a circular display similar to the EM34 illustrated. Its first broad application was as a tuning indicator in radio receivers, to give an indication of the relative strength of the received radio signal, to show when a radio station was properly tuned in.

The magic eye tube was the first in a line of development of cathode ray type tuning indicators developed as a cheaper alternative to the needle movement meters. It was not until the 1960s that needle meters were made economically enough in Japan to displace indicator tubes. Tuning indicator tubes were used in vacuum tube receivers from around 1936 to 1980 before vacuum tubes were replaced by transistors in radios. An earlier tuning aid which the magic eye replaced was the "tuneon" neon lamp.

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πŸ”— Wallace Tree

πŸ”— Electronics

A Wallace tree is an efficient hardware implementation of a digital circuit that multiplies two integers. It was devised by the Australian computer scientist Chris Wallace in 1964.

The Wallace tree has three steps:

  1. Multiply (that is – AND) each bit of one of the arguments, by each bit of the other, yielding n 2 {\displaystyle n^{2}} results. Depending on position of the multiplied bits, the wires carry different weights, for example wire of bit carrying result of a 4 b 3 {\displaystyle a_{4}b_{3}} is 128 (see explanation of weights below).
  2. Reduce the number of partial products to two by layers of full and half adders.
  3. Group the wires in two numbers, and add them with a conventional adder.

The second step works as follows. As long as there are three or more wires with the same weight add a following layer:-

  • Take any three wires with the same weights and input them into a full adder. The result will be an output wire of the same weight and an output wire with a higher weight for each three input wires.
  • If there are two wires of the same weight left, input them into a half adder.
  • If there is just one wire left, connect it to the next layer.

The benefit of the Wallace tree is that there are only O ( log ⁑ n ) {\displaystyle O(\log n)} reduction layers, and each layer has O ( 1 ) {\displaystyle O(1)} propagation delay. As making the partial products is O ( 1 ) {\displaystyle O(1)} and the final addition is O ( log ⁑ n ) {\displaystyle O(\log n)} , the multiplication is only O ( log ⁑ n ) {\displaystyle O(\log n)} , not much slower than addition (however, much more expensive in the gate count). Naively adding partial products with regular adders would require O ( log 2 ⁑ n ) {\displaystyle O(\log ^{2}n)} time. From a complexity theoretic perspective, the Wallace tree algorithm puts multiplication in the class NC1.

These computations only consider gate delays and don't deal with wire delays, which can also be very substantial.

The Wallace tree can be also represented by a tree of 3/2 or 4/2 adders.

It is sometimes combined with Booth encoding.

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πŸ”— Williams tube – cathode ray tube used as computer memory

πŸ”— Electronics

The Williams tube, or the Williams–Kilburn tube after inventors Freddie Williams and Tom Kilburn, is an early form of computer memory. It was the first random-access digital storage device, and was used successfully in several early computers.

The Williams tube works by displaying a grid of dots on a cathode ray tube (CRT). Due to the way CRTs work, this creates a small charge of static electricity over each dot. The charge at the location of each of the dots is read by a thin metal sheet just in front of the display. Since the display faded over time, it was periodically refreshed. It cycles faster than earlier acoustic delay line memory, at the speed of the electrons inside the vacuum tube, rather than at the speed of sound. However, the system was adversely affected by any nearby electrical fields, and required constant alignment to keep operational. Williams–Kilburn tubes were used primarily on high-speed computer designs.

Williams and Kilburn applied for British patents on 11 December 1946, and 2 October 1947, followed by United States patent applications on 10 December 1947, and 16 May 1949.

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πŸ”— Capacitance Electronic Disc

πŸ”— Brands πŸ”— Electronics

The Capacitance Electronic Disc (CED) is an analog video disc playback system developed by RCA, in which video and audio could be played back on a TV set using a special needle and high-density groove system similar to phonograph records.

First conceived in 1964, the CED system was widely seen as a technological success which was able to increase the density of a long-playing record by two orders of magnitude. Despite this achievement, the CED system fell victim to poor planning, various conflicts with RCA management, and several technical difficulties that slowed development and stalled production of the system for 17 yearsβ€”until 1981, by which time it had already been made obsolete by laser videodisc (DiscoVision, later called LaserVision and LaserDisc) as well as Betamax and VHS video cassette formats. Sales for the system were nowhere near projected estimates. In the spring of 1984, RCA announced it was discontinuing player production, but continuing the production of videodiscs until 1986, losing an estimated $600 million in the process. RCA had initially intended to release the SKT425 CED player with their high end Dimensia system in late 1984, but cancelled CED player production prior to the Dimensia system's release.

The format was commonly known as "videodisc", leading to much confusion with the contemporaneous LaserDisc format. LaserDiscs are read optically with a laser beam, whereas CED discs are read physically with a stylus (similar to a conventional gramophone record). The two systems are mutually incompatible.

RCA used the brand "SelectaVision" for the CED system, a name also used for some early RCA brand VCRs, and other experimental projects at RCA.

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πŸ”— Claude Shannon

πŸ”— United States πŸ”— Biography πŸ”— Computer science πŸ”— Telecommunications πŸ”— Systems πŸ”— Biography/science and academia πŸ”— Cryptography πŸ”— Cryptography/Computer science πŸ”— Electronics πŸ”— Systems/Systems theory πŸ”— Telecommunications/Bell System πŸ”— Cycling

Claude Elwood Shannon (April 30, 1916 – February 24, 2001) was an American mathematician, electrical engineer, and cryptographer known as "the father of information theory". Shannon is noted for having founded information theory with a landmark paper, "A Mathematical Theory of Communication", that he published in 1948.

He is also well known for founding digital circuit design theory in 1937, whenβ€”as a 21-year-old master's degree student at the Massachusetts Institute of Technology (MIT)β€”he wrote his thesis demonstrating that electrical applications of Boolean algebra could construct any logical numerical relationship. Shannon contributed to the field of cryptanalysis for national defense during World War II, including his fundamental work on codebreaking and secure telecommunications.

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