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πŸ”— El Ajedrecista

πŸ”— Chess

El Ajedrecista (English: The Chess Player) is an automaton built in 1912 by Leonardo Torres y Quevedo, one of the first autonomous machines capable of playing chess. As opposed to the human-operated The Turk and Ajeeb, El Ajedrecista was a true automaton built to play chess without human guidance. It played an endgame with three chess pieces, automatically moving a white king and a rook to checkmate the black king moved by a human opponent.

The device could be considered the first computer game in history. It created great excitement when it made its debut, at the University of Paris in 1914. It was first widely mentioned in Scientific American as "Torres and His Remarkable Automatic Devices" on November 6, 1915.

The automaton does not deliver checkmate in the minimum number of moves, nor always within the 50 moves allotted by the fifty-move rule, because of the simple algorithm that calculates the moves. It did, however, checkmate the opponent every time. If an illegal move was made by the opposite player, the automaton would signal it by turning on a light. If the opposing player made three illegal moves, the automaton would stop playing.

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πŸ”— EirΓ΄n

πŸ”— Classical Greece and Rome πŸ”— Greece πŸ”— Theatre

In the theatre of ancient Greece, the eirΓ΄n (Ancient Greek: Ρἴρων) was one of three stock characters in comedy. The eirΓ΄n usually succeeded in bringing down his braggart opponent (the alazΓ΄n) by understating his own abilities.

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πŸ”— Whistler (Radio)

πŸ”— Physics πŸ”— Meteorology πŸ”— Radio

A whistler is a very low frequency or VLF electromagnetic (radio) wave generated by lightning. Frequencies of terrestrial whistlers are 1Β kHz to 30Β kHz, with a maximum amplitude usually at 3Β kHz to 5Β kHz. Although they are electromagnetic waves, they occur at audio frequencies, and can be converted to audio using a suitable receiver. They are produced by lightning strikes (mostly intracloud and return-path) where the impulse travels along the Earth's magnetic field lines from one hemisphere to the other. They undergo dispersion of several kHz due to the slower velocity of the lower frequencies through the plasma environments of the ionosphere and magnetosphere. Thus they are perceived as a descending tone which can last for a few seconds. The study of whistlers categorizes them into Pure Note, Diffuse, 2-Hop, and Echo Train types.

Voyager 1 and 2 spacecraft detected whistler-like activity in the vicinity of Jupiter known as "Jovian Whistlers", implying the presence of lightning there.

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πŸ”— Minivac 601

πŸ”— Computing

Minivac 601 Digital Computer Kit was an electromechanical digital computer system created by information theory pioneer Claude Shannon as an educational toy using digital circuits.

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πŸ”— Leachim – 4th grade teaching robot

πŸ”— History of Science πŸ”— Robotics

Leachim was an early example of Diphone synthetic speech and demonstrated how voice branching could be done quickly via computer discs to create understandable speech (i.e. verbal output). This method combined phonemes, words, and sentences to form verbal responsive messages when prompted by the computer. The device received attention on a world-wide basis because hundreds of articles were written about it.

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πŸ”— Kasparov versus the World

πŸ”— Chess

Kasparov versus the World was a game of chess played in 1999 over the Internet. Conducting the white pieces, Garry Kasparov faced the rest of the world in consultation, with the World Team moves to be decided by plurality vote. Over 50,000 people from more than 75 countries participated in the game.

The host and promoter of the match was the MSN Gaming Zone, with sponsorship from First USA bank. After 62 moves played over four months, Kasparov won the game. Contrary to expectations, the game produced a mixture of deep tactical and strategic ideas, and although Kasparov won, he admitted that he had never expended as much effort on any other game in his life. He later said, "It is the greatest game in the history of chess. The sheer number of ideas, the complexity, and the contribution it has made to chess make it the most important game ever played."

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πŸ”— PhotoDNA

πŸ”— Computing πŸ”— Computing/Software πŸ”— Computing/Computer Security πŸ”— Microsoft

PhotoDNA is a proprietary image-identification and content filtering technology widely used by online service providers.

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πŸ”— Bert Sutherland Has Died

πŸ”— United States πŸ”— Biography

William Robert Sutherland (May 10, 1936 – February 18, 2020) was an American computer scientist who was the longtime manager of three prominent research laboratories, including Sun Microsystems Laboratories (1992–1998), the Systems Science Laboratory at Xerox PARC (1975–1981), and the Computer Science Division of Bolt, Beranek and Newman, Inc. which helped develop the ARPANET.

In these roles, Sutherland participated in the creation of the personal computer, the technology of advanced microprocessors, the Smalltalk programming language, the Java programming language and the Internet.

Unlike traditional corporate research managers, Sutherland added individuals from fields like psychology, cognitive science, and anthropology to enhance the work of his technology staff. He also directed his scientists to take their research, like the Xerox Alto "personal" computer, outside of the laboratory to allow people to use it in a corporate setting and to observe their interaction with it.

In addition, Sutherland fostered a collaboration between the researchers at California Institute of Technology developing techniques of very large scale integrated circuits (VLSI)Β β€” his brother Ivan and Carver MeadΒ β€” and Lynn Conway of his PARC staff. With PARC resources made available by Sutherland, Mead and Conway developed a textbook and university syllabus that helped expedite the development and distribution of a technology whose effect is now immeasurable.

Sutherland said that a research lab is primarily a teaching institution, "teaching whatever is new so that the new can become familiar, old, and used widely."

Sutherland was born in Hastings, Nebraska on May 10, 1936, to a father from New Zealand; his mother was from Scotland. The family moved to Wilmette, Illinois, then Scarsdale, New York, for his father's career. Bert Sutherland graduated from Scarsdale High School, then received his bachelor's degree in electrical engineering from Rensselaer Polytechnic Institute (RPI), and his master's degree and Ph.D. from Massachusetts Institute of Technology (MIT); his thesis advisor was Claude Shannon. During his military service in the United States Navy, he was awarded the Legion of Merit as a Carrier ASW plane commander. He was the older brother of Ivan Sutherland. Bert Sutherland died on February 18, 2020, aged 83.

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πŸ”— Behavioral Immune System

πŸ”— Psychology

The behavioral immune system is a phrase coined by the psychological scientist Mark Schaller to refer to a suite of psychological mechanisms that allow individual organisms to detect the potential presence of disease-causing parasites in their immediate environment, and to engage in behaviors that prevent contact with those objects and individuals.

These mechanisms include sensory processes through which cues connoting the presence of parasitic infections are perceived (e.g., the smell of a foul odor, the sight of pox or pustules), as well as stimulus–response systems through which these sensory cues trigger a cascade of aversive affective, cognitive, and behavioral reactions (e.g., arousal of disgust, automatic activation of cognitions that connote the threat of disease, behavioral avoidance).

The existence of a behavioral immune system has been documented across many animal species, including humans. It is theorized that the mechanisms that comprise the behavioral immune system evolved as a crude first line of defense against disease-causing pathogens.

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πŸ”— Body Doubling

πŸ”— Disability

Body doubling or parallel working is a strategy used to initiate and complete tasks, such as household chores or writing and other computer tasks. It involves the physical presence, virtual presence through a phone call, videotelephony or social media presence, of someone with whom one shares their goals, which makes it more likely to achieve them. For some people, it works best to both do similar tasks, while for others, just being in the same (virtual) room is enough.

It was partially popularized by those with attention deficit hyperactivity disorder (ADHD) to help manage symptoms. Its usefulness has also been noted by those with autism, but efficacy is not clearly known as long term studies have not been conducted on the topic. In 2023, J. Russel Ramsay, professor of clinical psychiatry at the Perelman School of Medicine and co-director of the ADHD treatment and research program of the University of Pennsylvania, noted that, while extensive research on the strategy's effect on productivity doesn't exist, "the idea of externalizing motivation is a longstanding evidence-based mechanism for managing ADHD."

ADHD body doubling comes into play allowing individuals with ADHD to perform and complete tasks more easily and with less distractions, where otherwise they might struggle more. "ADHD body doubling is a productivity strategy used by individuals with ADHD to finish possibly annoying jobs while having another person beside them."

Body doubling is said to aid individuals with focus and productivity while working. Another person, known as a 'body double' sits alongside the individual with ADHD to help them focus while completing a certain task. The role of this individual is to not partake in the task but, more importantly, serve as a support system and create a welcoming environment that allows the individual to focus by reducing any distractions. The idea of body doubling allows for specific reminders to the individual to stay on task which helps alleviate the symptoms of ADHD.

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